Warning: Excessive consumption may cause laxative effects

As part of my course, we have to do a stop motion project involving cavemen. Now usually, I'll procrastinate wildly, then hand in a piece of work consisting of one or two sleepless nights.
In this case, I got quite into making my character, and I'm far prouder of it than I should really be.

Anyway, here he is:

I started with a copper wire skeleton. Originally the main parts of the limbs were made of air-drying clay, but this cracked when the limbs were moved - so I swapped that for 150-200 (ish) elastic bands, then I modelled the head, hands and feet from the same clay.
I then wrapped a piece of flannel around his stomach to bulk him up a little.
    
Moving on, I cut the front and back of a t-shirt and sewed them together on his torso (Note to self - next time, make the clothes before modelling the clay extremities.)
The next step was to sew together two tubes as trousers.
    
The next step was a crude belt, followed by extensions to the sleeves.
     
At this point I realised it could be a little difficult to include hair, to solve this, I used a screw driver to 'drill' a hole into each of his ears, allowing me to craft a small pair of headphones which would stay in place, I sewed black cloth around this wire to give my best approximation of dreadlocks.
     
Finally, I added a few wire hoops and some string for a little decoration, along with a crude knife.
So, there he is in all his fully posable glory, biding his time on my desk for the next week or two until I actually need to use him for my project.

12 CommentsChronological   Reverse   Threaded
drcurry wrote on Apr 28
Caveman? That's moreof a Rasta Frankenstein!
phoenixlives wrote on Apr 28
When do we get to see the movie?
sallybrother wrote on Apr 29, edited on Apr 29
I like him!
When I did some stop motion stuff-I used Aluminium wire for the armature-it comes in varying thickness.
Also Plasticene is a better bet than using a air-dry clay which will hardened and flake off

http://www.animationsupplies.net/shop/armatures.shtml
obfuscatedhonesty wrote on Apr 29
You call that a knife? This is a knife.
subtractadddivide wrote on Apr 29
(K)nit w(h)it
drcurry wrote on Apr 29, edited on Apr 29
I was intrigued to find out that the makers of Wallace & Grommet, etc., use interchangeable parts to change facial expressions and hand movements, and son on, rather than trying to remodel plasticine each time. Though I think the bodies still had armatures for flexible movement.

And that Sony rabbit ad was illuminating - only four or five body shapes gave a very fluid illusion of hopping bunnies once animated.
xandram wrote on Apr 29
pretty cool!
sallybrother wrote on Apr 29, edited on Apr 29
drcurry said
was intrigued to find out that the makers of Wallace & Grommet, etc., use interchangeable parts to change facial expressions and hand movements
The Wallace and Gromit films were shot using the stop motion animation technique. After detailed storyboarding, and set and plasticine model construction, the film was shot one frame at a time, moving the models of the characters slightly between to give the impression of movement in the final film. In common with other animation techniques, the stop motion animation in Wallace and Gromit may duplicate frames if there is little motion, and in action scenes sometimes multiple exposures per frame are used to produce a faux motion blur. Because a second of film constitutes 25 separate frames, even a short half-hour film like A Close Shave takes a great deal of time to animate well. General quotes on the speed of animation of a Wallace and Gromit film put the filming rate at typically around 30 frames per day - i.e. just over one second of film photographed for each day of production. The Curse of the Were-Rabbit is a perfect example for how long this technique takes to make quality animation; it took five years to make.

The interchangable parts were mainly mouth parts to simulate vowels and consonants to form completed words.Even with these 'done earlier' the labour intensive re-modelling required to blend in each new 'mouth' took considerable effort and time.

Did anyone also know there was a fire in the Aardman Warehouses in Bristol,ln October 2005, and much of the Wallace and Gromit sets and characters were destroyed.

http://www.guardian.co.uk/media/2005/oct/10/broadcasting.film
drcurry wrote on Apr 29
Did anyone also know there was a fire in the Aardman Warehouses in Bristol,ln October 2005, and much of the Wallace and Gromit sets and characters were destroyed.
NOOOOOO!
subtractadddivide wrote on Apr 29
Yep, and the original Morph, and the Anchor Nutter -trombone- guy :(
sallybrother wrote on Apr 29
Alas poor Morph...

Photobucket
fairytalefantasy wrote on Apr 29
very good indeed
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